WELCOME TO HELL.
The vector plague has spread a bacterial pathogen across the globe. The infected, or ‘vecks’, revert to primitive instincts, hunting down survivors.
- ROLEPLAY in a world of grim decisions, where your morality is tracked and constantly tested.
- SURVIVE using the gritty Resilience game system. When do you expend your energy to succeed, and when do
you save it for emergencies?
EXPLORE A POST-APOCALYPTIC WORLD OVER THE DECADES, IN THREE UNIQUE ERAS:
- THE COLLAPSE: The outbreak of the plague, and the swift collapse of civilisation. Desperate survivors form the first communities called Covenants.
- THE STRUGGLE: Decades pass, and the veck danger is overshadowed by human cruelty and tyranny. Morals are tested in a world where only the strong and the useful survive.
- THE WASTELAND: The vector plague is transforming the planet. Strange biomes spread, and the bacteria has turned the animal kingdom into mutated killers.
Build your Covenant and your Refuge, or join a brutal and challenging faction in either of two complete and wildly different campaign settings, created by award-winning horror author Chris McAuley.
Negotiate, explore, fight and survive.
